Thursday, 18 June 2009
BOo ya
BOo ya
i'm going to try push out a technical journal or somthing later on today if not when i get back home in time for deadline .. as i'd love to talk about it yadayadayada ..

I don’t know how (as I have never played it ) but Bioshock has influenced me greatly on this
Which actually has shocked me , cos it never really appealed to me at first.. But something must have been going off in my subconscious self .. As Scene 2 (& in general) does remind me of Bioshock.. Maybe it's the general layout of things?? I’m not to sure ..
Defo a fan of bioshocks lighting in the environments . Definitely make the most of the blues & greens to create that murky look you want .. Change that colour to red and u have an almost mars like glittery dusty colour, almost space like ?? (hint hint) .. Amazing .The type of colour *theme* is a quite obvious inspiration for the lighting in scene two .. (take a look @ previous posts) it really brings out that little extra .
It is quite obvious
That the second scene has been a lot more successful than the first. I had numerous problems in the first one . Especially when it came to the lighting , the curvature of the scene made It bloody hard to make something work .I’m no expert at lighting , so I made sure I applied every OUNCE of knowledge and experience I got from the first scene and edited the lights in the second scene by removing/replacing/changing colours etc and making it 10x as better . Also the second scene had a lot more *going* for it than the first scene .. Both me and stew knew from the start that this was truly going to be a focal point in the 30 second long clip .. I think we spent more detail and time on it as we both knew it was going to be the better ..
I noticed a HUGE difference in the texture quality between the first and the second scene . A massive leap , and is quite Cleary an evident sign of me quite literally *getting better over night* I’m quite happy with the results .. As well as the lighting !
Overall the first scene didn’t come out 100% how I’d of liked but it worked in the long run and fits reasonably well in the 30 sec clip as it acts a very good filler
The 2nd scene on the other hand came out better than either of us could of imagined . Period. Despite the fact this was the hardest of the two for me to texture/map etc.
Apologies for any grammar/spelling mistakes throughout these .. Kind of tired
I noticed a HUGE difference in the texture quality between the first and the second scene . A massive leap , and is quite Cleary an evident sign of me quite literally *getting better over night* I’m quite happy with the results .. As well as the lighting !
Overall the first scene didn’t come out 100% how I’d of liked but it worked in the long run and fits reasonably well in the 30 sec clip as it acts a very good filler
The 2nd scene on the other hand came out better than either of us could of imagined . Period. Despite the fact this was the hardest of the two for me to texture/map etc.
Apologies for any grammar/spelling mistakes throughout these .. Kind of tired
done
I’ve been compositing the film throughout the week with stu and finally today I had the chance to finally put all the frames together as one & put the sound onto the footage ..
And voila , it is done !
Ill try upload the video if I can
And voila , it is done !
Ill try upload the video if I can
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