
This image is pretty much the basis of what camera styles we are aiming for . Though I don’t want to focus too much on cameras/lens’s on this blog as I don’t know that much about them, so it’s a little hard to convey what I want haha . On the other hand I know what cameras to use inside maya and how to alter them to get a similar feel to this ..Though we don’t want the final proj to have an exact look as this warped image, just an essence of it .
Also the curvature of the scenery within the image is directly having an influence on the shape of our environment. I want to create a really nice depth of field going on
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