The corridor is finished (models only)
Here is a quick run through of how it went ( as I now have to do some textures and work me butt off)
Environment was planned with me and stu
I proceeded to go off and make the Shell/skeleton of the Environment & Stewart proceeded to add details to it like pipes , screens etc etc as we had planned out in the pre production stage . Always under each others supervision to make sure everything came out perfectly how we wanted it to . I’m now about to start the textures on this environment, while Stewart starts building some models for the 2nd environment .
I shall do a detailed run through of this later . (when I have time )
Whole scene is 3325 polys
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